#include "GUI_Card.h"

lv_obj_t * GUI_Card_Create(lv_obj_t * father){
    lv_obj_t * card = lv_obj_create(father);
    lv_obj_set_style_border_width(card,1,LV_STATE_DEFAULT);
    lv_obj_set_style_bg_color(card,GUI_THEME_BG_COLOR02,LV_STATE_DEFAULT);
    //lv_obj_set_style_shadow_color(card,GUI_THEME_SHADOW_COLOR01,LV_STATE_DEFAULT);
    //lv_obj_set_style_shadow_width(card,10,LV_STATE_DEFAULT);
    //lv_obj_set_style_shadow_spread(card,1,LV_STATE_DEFAULT);

    return card;
}
